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I am a Computer Science graduate interested in innovating to solve complex problems and build great products. My primary interest lies in developing games, and I have accordingly worked towards guiding my career to achieve the same. I have continued to focus on building games for mobile devices since the inherent challenge of achieving optimal performance for ever-increasing requirements, coupled with processing and memory constraints, continues to intrigue me.
Furthermore, I also enjoy designing solutions for high-performance distributed systems. I have designed various backend systems including, but not limited to player data persistence systems, a central player login system, and an inter-player serverless communication system.
In my spare time, I like to pick my brain with some competitive problem solving on CodeChef and CodeForces. I also enjoy playing FPS games like COD MW and CS GO and have played many action-adventure games like the GTA series, Tomb Raider series, Mafia Series, Horizon Zero Dawn, etc.
Please feel free to reach out for any queries or opportunities.
CGPA: 8.59
A fun twist to the standard solitaire game where you visit different cities by completing its puzzles. As you complete puzzles, you visit different destinations, collect stamps and travel the world. You also get a chance to compete with friends and determine the fastest and smartest traveller.
View ProjectA multiplayer word game where you can challenge people in a game of wits and to show off your word prowess. You can play with your friends or with millions of players who are playing the game. You can even practice in a solo mode to hone your skills.
View ProjectA fun crossword game with each day connected to a different theme. Choose from a range of topics like Movies, Sports, Technology, Games, History, Architecture and more! You get access to thousands of crosswords to solve whenever you want, wherever you want
View ProjectInstead of going for a full semantic interpretation of the text, we create a summary using a model of topic progression in the text derived from lexical chains. We present an optimized and efficient algorithm to generate text summary using lexical chains and also overcome the limitations of the lexical chain approach by implementing pronoun resolution and by suggesting new scoring techniques to leverage the structure of news articles.
Publication View ProjectIt is an endless casual game to be played on the Android platform. The aim of this game is to juggle the balls, i.e. not allow them to touch the floor. The number of balls keep increasing with time. Additional features include avoiding the bomb balls, destroying an existing ball, etc.
View Project